We recommend using the Thunderstore Mod Manager or an alternative for installing mods
Adds custom language packs into the game!!
This mod makes it possible to add new custom translations with corresponding beaver names.
Want to make a new language for yourself? No biggy it's very simple! Just copy the files (xxXX.txt, xxXX_names.txt) from an existing language pack and start translating.
A row goes as following: ID,Text,Comment.
Do you need line breaks or did it stop working? try to add quotes around the text.
Example: example.key,"Yes i'm a very special translation :D",This is a special one
Send a message in the #modding-and-whatnot.
Create a issue include the 2 files for the language pack and name for credits.
ThunderStore > plugins > lang
MoreLanguages.csproj(1.0.0 -> 1.1.0)
MoreLanguagesPlugin.cs(1.0.0 -> 1.1.0)
ThunderStore > manifest.json(1.0.0 -> 1.1.0)
ThunderStore > README.md
NOTE: No foul language packs will be added in the mod
This mod is enabled while in experimental mode, but is not updated for the experimental mode. This means there will be missing text. You are able to add these yourself if you like. A community member needs to update the pack when Timberborn has updated the experimental to release.
This mod removes the debugging message when a key is missing due experimental game keys. This can be disabled with a config file that will be generated with bepinex.
Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.
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