We recommend using the Thunderstore Mod Manager or an alternative for installing mods
Automated Floodgates on basic events
This plugin for Timberborn allows you to automate your Floodgates a little. Currently we offer automatic setting of floodgate height when a Drought starts or ends, based on a basic schedule or based on a Stream Gauge depth. Pretty neat.
The will add a simple UI fragment on the Floodgate UI. Example images below.
Bear in mind that it is possible to create some very janky setups with enabling multiple triggers on the same floodgates. Automation is nice, but it isn't magic. Be careful, or you'll end up drying/flooding everything!
The fist settings on the Basic tab are related to Droughts. The available settings are:
The basic tab also contains the settings for automating floodgates based on a schedule.
On the Advanced you can link a Floodgate with a Stream Gauge. This allows you to control the Floodgate based on the water depth recorded by the Stream Gauge. The available settins are:
IMPORTANT! Be aware that if a Stream Gauge is linked, then the Floodgate's height will be set always when below low or above high threshold, instead of triggering once when the thresholds are crossed.
Curretly you can only link a single Stream Gauge with a Floodgate. However, there is no limit with how many Floodgates can be connected to a certain StreamGauge.
Recommended way to install this mod is through Thunderstore. You can install this plugin manually by cloning the repo, building it and adding the dll to your bepinex plugins folder. This plugin is dependent on the magnificent TimberAPI.
Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.
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